Class SyringeProjectile
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SyringeProjectile : FVRMeleeWeapon
- Inheritance
-
SyringeProjectile
- Inherited Members
Constructors
SyringeProjectile()
public SyringeProjectile()
Fields
DoesKnockoutDamage
public bool DoesKnockoutDamage
Field Value
DoesRageEffect
public bool DoesRageEffect
Field Value
KnockoutDamage_Amount
public float KnockoutDamage_Amount
Field Value
KnockoutDamage_Delay
public Vector2 KnockoutDamage_Delay
Field Value
- Vector2
Methods
FVRUpdate()
protected override void FVRUpdate()