Table of Contents

Class TG_Locker

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TG_Locker : ToolGun
Inheritance
TG_Locker
Inherited Members

Constructors

TG_Locker()

public TG_Locker()

Fields

AudEvent_Lock

public AudioEvent AudEvent_Lock

Field Value

AudioEvent

AudEvent_Unlock

public AudioEvent AudEvent_Unlock

Field Value

AudioEvent

DialRots_Mode

public List<Vector3> DialRots_Mode

Field Value

List<Vector3>

DialRots_Style

public List<Vector3> DialRots_Style

Field Value

List<Vector3>

Dial_LockUnlock

public Transform Dial_LockUnlock

Field Value

Transform

Dial_Style

public Transform Dial_Style

Field Value

Transform

LockMats_Mode

public List<Material> LockMats_Mode

Field Value

List<Material>

LockMats_Style

public List<Material> LockMats_Style

Field Value

List<Material>

LockerQuadPrefab

public GameObject LockerQuadPrefab

Field Value

GameObject

SelectionRange

public float SelectionRange

Field Value

float

Methods

ClearFunction()

public override void ClearFunction()

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand