Class TG_NoClipper
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TG_NoClipper : ToolGun
- Inheritance
-
TG_NoClipper
- Inherited Members
Constructors
TG_NoClipper()
public TG_NoClipper()
Fields
AudEvent_InitiateMove
public AudioEvent AudEvent_InitiateMove
Field Value
AudEvent_SpeedDown
public AudioEvent AudEvent_SpeedDown
Field Value
AudEvent_SpeedUp
public AudioEvent AudEvent_SpeedUp
Field Value
ColGroup
public GameObject ColGroup
Field Value
- GameObject
SpeedDials
public List<Renderer> SpeedDials
Field Value
- List<Renderer>
Speeds
public List<float> Speeds
Field Value
Thumbbutton1
public Transform Thumbbutton1
Field Value
- Transform
Thumbbutton1_In
public Vector3 Thumbbutton1_In
Field Value
- Vector3
Thumbbutton1_Out
public Vector3 Thumbbutton1_Out
Field Value
- Vector3
Thumbbutton2
public Transform Thumbbutton2
Field Value
- Transform
Thumbbutton2_In
public Vector3 Thumbbutton2_In
Field Value
- Vector3
Thumbbutton2_Out
public Vector3 Thumbbutton2_Out
Field Value
- Vector3
Methods
Awake()
protected override void Awake()
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
FVRUpdate()
protected override void FVRUpdate()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand