Table of Contents

Class TG_NoClipper

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TG_NoClipper : ToolGun
Inheritance
TG_NoClipper
Inherited Members

Constructors

TG_NoClipper()

public TG_NoClipper()

Fields

AudEvent_InitiateMove

public AudioEvent AudEvent_InitiateMove

Field Value

AudioEvent

AudEvent_SpeedDown

public AudioEvent AudEvent_SpeedDown

Field Value

AudioEvent

AudEvent_SpeedUp

public AudioEvent AudEvent_SpeedUp

Field Value

AudioEvent

ColGroup

public GameObject ColGroup

Field Value

GameObject

SpeedDials

public List<Renderer> SpeedDials

Field Value

List<Renderer>

Speeds

public List<float> Speeds

Field Value

List<float>

Thumbbutton1

public Transform Thumbbutton1

Field Value

Transform

Thumbbutton1_In

public Vector3 Thumbbutton1_In

Field Value

Vector3

Thumbbutton1_Out

public Vector3 Thumbbutton1_Out

Field Value

Vector3

Thumbbutton2

public Transform Thumbbutton2

Field Value

Transform

Thumbbutton2_In

public Vector3 Thumbbutton2_In

Field Value

Vector3

Thumbbutton2_Out

public Vector3 Thumbbutton2_Out

Field Value

Vector3

Methods

Awake()

protected override void Awake()

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand