Class TNH_AmmoReloader
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_AmmoReloader : MonoBehaviour
- Inheritance
-
TNH_AmmoReloader
Constructors
TNH_AmmoReloader()
public TNH_AmmoReloader()
Fields
AudEvent_Fail
public AudioEvent AudEvent_Fail
Field Value
- AudioEvent
AudEvent_Reload
public AudioEvent AudEvent_Reload
Field Value
- AudioEvent
AudEvent_Spawn
public AudioEvent AudEvent_Spawn
Field Value
- AudioEvent
M
Field Value
- TNH_Manager
ScanningLM
public LayerMask ScanningLM
Field Value
- LayerMask
ScanningVolume
public Transform ScanningVolume
Field Value
- Transform
Spawnpoint_Round
public Transform Spawnpoint_Round
Field Value
- Transform
Methods
public void Button_ReloadGuns()
public void Button_SpawnClip()
public void Button_SpawnRound()
public void Button_SpawnSpeedLoader()
public void SetValidErasSets(List<FVRObject.OTagEra> eras, List<FVRObject.OTagSet> sets)
Parameters
eras
List<FVRObject.OTagEra>
sets
List<FVRObject.OTagSet>