Table of Contents

Class TNH_AmmoReloader

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TNH_AmmoReloader : MonoBehaviour
Inheritance
TNH_AmmoReloader

Constructors

TNH_AmmoReloader()

public TNH_AmmoReloader()

Fields

AudEvent_Fail

public AudioEvent AudEvent_Fail

Field Value

AudioEvent

AudEvent_Reload

public AudioEvent AudEvent_Reload

Field Value

AudioEvent

AudEvent_Spawn

public AudioEvent AudEvent_Spawn

Field Value

AudioEvent

M

public TNH_Manager M

Field Value

TNH_Manager

ScanningLM

public LayerMask ScanningLM

Field Value

LayerMask

ScanningVolume

public Transform ScanningVolume

Field Value

Transform

Spawnpoint_Round

public Transform Spawnpoint_Round

Field Value

Transform

Methods

Button_ReloadGuns()

public void Button_ReloadGuns()

Button_SpawnClip()

public void Button_SpawnClip()

Button_SpawnRound()

public void Button_SpawnRound()

Button_SpawnSpeedLoader()

public void Button_SpawnSpeedLoader()

SetValidErasSets(List<OTagEra>, List<OTagSet>)

public void SetValidErasSets(List<FVRObject.OTagEra> eras, List<FVRObject.OTagSet> sets)

Parameters

eras List<FVRObject.OTagEra>
sets List<FVRObject.OTagSet>