Class TNH_GunRecycler
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_GunRecycler : MonoBehaviour
- Inheritance
-
TNH_GunRecycler
Constructors
TNH_GunRecycler()
Fields
AudEvent_Fail
public AudioEvent AudEvent_Fail
Field Value
- AudioEvent
AudEvent_Spawn
public AudioEvent AudEvent_Spawn
Field Value
- AudioEvent
M
Field Value
- TNH_Manager
ScanningLM
public LayerMask ScanningLM
Field Value
- LayerMask
ScanningVolume
public Transform ScanningVolume
Field Value
- Transform
Spawnpoint_Token
public Transform Spawnpoint_Token
Field Value
- Transform
Methods
public void Button_Recycler()