Table of Contents

Class TNH_HoldChallenge.Phase

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TNH_HoldChallenge.Phase
Inheritance
TNH_HoldChallenge.Phase
Inherited Members

Constructors

Phase()

public Phase()

Fields

EType

[SearchableEnum]
public SosigEnemyID EType

Field Value

SosigEnemyID

Encryption

public TNH_EncryptionType Encryption

Field Value

TNH_EncryptionType

IFFUsed

public int IFFUsed

Field Value

int

LType

[SearchableEnum]
public SosigEnemyID LType

Field Value

SosigEnemyID

MaxDirections

public int MaxDirections

Field Value

int

MaxEnemies

public int MaxEnemies

Field Value

int

MaxEnemiesAlive

public int MaxEnemiesAlive

Field Value

int

MaxTargets

public int MaxTargets

Field Value

int

MinEnemies

public int MinEnemies

Field Value

int

MinTargets

public int MinTargets

Field Value

int

ScanTime

public float ScanTime

Field Value

float

SpawnCadence

public float SpawnCadence

Field Value

float

WarmUp

public float WarmUp

Field Value

float