Class TNH_HoldPoint.AttackVector
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_HoldPoint.AttackVector
- Inheritance
-
TNH_HoldPoint.AttackVector
- Inherited Members
-
Constructors
AttackVector()
Fields
GrenadeRandAngle
public float GrenadeRandAngle
Field Value
- float
GrenadeVector
public Transform GrenadeVector
Field Value
- Transform
GrenadeVelRange
public Vector2 GrenadeVelRange
Field Value
- Vector2
SpawnPoints_Sosigs_Attack
public List<Transform> SpawnPoints_Sosigs_Attack
Field Value
- List<Transform>