Class TNH_Token
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_Token : MonoBehaviour
- Inheritance
-
TNH_Token
Constructors
TNH_Token()
Fields
Bounds
Field Value
- Transform
Display
Field Value
- Transform
M
Field Value
- TNH_Manager
PickupEffect
public GameObject PickupEffect
Field Value
- GameObject
Methods
IsPointInBounds(Vector3)
public bool IsPointInBounds(Vector3 p)
Parameters
p
Vector3
Returns
- bool
public bool TestVolumeBool(Transform t, Vector3 pos)
Parameters
t
Transform
pos
Vector3
Returns
- bool