Table of Contents

Enum TNH_VoiceLineID

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public enum TNH_VoiceLineID

Fields

AI_AdvanceToNextSystemNodeAndTakeIt = 90
AI_AdvancingToNextSystemLayer = 62
AI_AnalyzingSystem = 2
AI_EncryptionType_0 = 10
AI_EncryptionType_1 = 11
AI_EncryptionType_10 = 20
AI_EncryptionType_2 = 12
AI_EncryptionType_3 = 13
AI_EncryptionType_4 = 14
AI_EncryptionType_5 = 15
AI_EncryptionType_6 = 16
AI_EncryptionType_7 = 17
AI_EncryptionType_8 = 18
AI_EncryptionType_9 = 19
AI_EncryptionType_Unknown = 40
AI_Encryption_Neutralized = 50
AI_Encryption_Reminder1 = 60
AI_Encryption_Reminder2 = 61
AI_HoldFailedNodeConnectionTerminated = 71
AI_HoldSuccessfulDataExtracted = 70
AI_InterfacingWithSystemNode = 1
AI_OverrideTokenFound_1 = 91
AI_OverrideTokenFound_2 = 92
AI_OverrideTokenFound_3 = 93
AI_OverrideTokenFound_4 = 94
AI_OverrideTokenFound_5 = 95
AI_PlayerConnectionFailure = 120
AI_RegenerationModuleFound = 102
AI_ResourceStorageFound = 100
AI_ReturningToInterface = 121
AI_SystemCoreDestroyedWellDone = 111
AI_SystemCoreExposedDestroyIt = 110
AI_TerminalOperatorFailureSystemConnectionLost = 122
AI_ToolConstructorFound = 101
AI_UplinkSuccessfulTargetSystemDetectedTakeIt = 0
BASE_DispatchingAdditionalResponseTeam = 502
BASE_EncryptionCompromised = 503
BASE_ErrorSystemFailure = 505
BASE_FabricatingDefenseSystems = 504
BASE_IntrusionDetectedInitiatingLockdown = 500
BASE_ResponseTeamEnRoute = 501