Table of Contents

Class TR_SpikeCeilingBaseHandle

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TR_SpikeCeilingBaseHandle : FVRInteractiveObject
Inheritance
TR_SpikeCeilingBaseHandle
Inherited Members

Constructors

TR_SpikeCeilingBaseHandle()

public TR_SpikeCeilingBaseHandle()

Fields

HandleBase

public Transform HandleBase

Field Value

Transform

JackBase

public GameObject JackBase

Field Value

GameObject

SendsPositiveDelta

public bool SendsPositiveDelta

Field Value

bool

audsource

public AudioSource audsource

Field Value

AudioSource

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand