Class TR_SpikeCeilingBaseHandle
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TR_SpikeCeilingBaseHandle : FVRInteractiveObject
- Inheritance
-
TR_SpikeCeilingBaseHandle
- Inherited Members
Constructors
TR_SpikeCeilingBaseHandle()
public TR_SpikeCeilingBaseHandle()
Fields
HandleBase
public Transform HandleBase
Field Value
- Transform
JackBase
public GameObject JackBase
Field Value
- GameObject
SendsPositiveDelta
public bool SendsPositiveDelta
Field Value
audsource
public AudioSource audsource
Field Value
- AudioSource
Methods
Awake()
protected override void Awake()
FVRUpdate()
protected override void FVRUpdate()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand