Class TeslaTrap
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TeslaTrap : ZosigQuestManager
- Inheritance
-
TeslaTrap
Constructors
TeslaTrap()
Fields
AmbientVFX
public GameObject AmbientVFX
Field Value
- GameObject
AudEvent_Lightning
public AudioEvent AudEvent_Lightning
Field Value
- AudioEvent
Buzzing
public AudioSource Buzzing
Field Value
- AudioSource
Flag
Field Value
- string
LM_SosigDetect
public LayerMask LM_SosigDetect
Field Value
- LayerMask
LightningFX
public List<GameObject> LightningFX
Field Value
- List<GameObject>
LightningOrigin
public Transform LightningOrigin
Field Value
- Transform
ValueWhenOn
Field Value
- int
range
Field Value
- float
Methods
Init(ZosigGameManager)
public override void Init(ZosigGameManager m)
Parameters
m
ZosigGameManager
OFF()
ON()
TurnOff()
TurnOn()