Class TeslaWand
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TeslaWand : FVRMeleeWeapon
- Inheritance
-
TeslaWand
- Inherited Members
Constructors
TeslaWand()
public TeslaWand()
Fields
AudEvent_Lightning
public AudioEvent AudEvent_Lightning
Field Value
LM_EnvBlock
public LayerMask LM_EnvBlock
Field Value
- LayerMask
LM_SosigDetect
public LayerMask LM_SosigDetect
Field Value
- LayerMask
LightningFX
public List<GameObject> LightningFX
Field Value
- List<GameObject>
LightningOrigin
public Transform LightningOrigin
Field Value
- Transform
SplodeOut
public GameObject SplodeOut
Field Value
- GameObject
range
public float range
Field Value
Methods
Start()
protected override void Start()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand