Class ThingThrower
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ThingThrower : MonoBehaviour
- Inheritance
-
ThingThrower
Constructors
ThingThrower()
Fields
LaunchPos1
public Transform LaunchPos1
Field Value
- Transform
LaunchPos2
public Transform LaunchPos2
Field Value
- Transform
LaunchSound
public AudioClip LaunchSound
Field Value
- AudioClip
LaunchSoundSource
public AudioSource LaunchSoundSource
Field Value
- AudioSource
TTScreen
public ThingThrowerScreen TTScreen
Field Value
- ThingThrowerScreen
Things
public FVRObject[] Things
Field Value
- FVRObject[]
Methods
BeginSequences()
public void BeginSequences()
SetNumTargetsPerThrow(int)
public void SetNumTargetsPerThrow(int i)
Parameters
i
int
SetNumThrows(int)
public void SetNumThrows(int i)
Parameters
i
int
SetTargetToThrow(int)
public void SetTargetToThrow(int i)
Parameters
i
int
SetTimeBetweenThrows(int)
public void SetTimeBetweenThrows(int i)
Parameters
i
int
StopSequences()
public void StopSequences()