Table of Contents

Class TrapLever

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class TrapLever : FVRInteractiveObject
Inheritance
TrapLever
Inherited Members

Constructors

TrapLever()

public TrapLever()

Fields

AudEvent_Release

public AudioEvent AudEvent_Release

Field Value

AudioEvent

Lever

public Transform Lever

Field Value

Transform

MaxRot

public float MaxRot

Field Value

float

MessageTargets

public List<GameObject> MessageTargets

Field Value

List<GameObject>

RefVector

public Transform RefVector

Field Value

Transform

ValvePos

public float ValvePos

Field Value

float

Methods

Awake()

protected override void Awake()

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand