Table of Contents

Class UberShatterable.MeshDecals

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class UberShatterable.MeshDecals
Inheritance
UberShatterable.MeshDecals
Inherited Members

Constructors

MeshDecals()

public MeshDecals()

Fields

C

public UberShatterableMeshDecalConfig C

Field Value

UberShatterableMeshDecalConfig

Methods

CopyDecalFrom(GameObject, Mesh)

public void CopyDecalFrom(GameObject g, Mesh mesh)

Parameters

g GameObject
mesh Mesh

GenerateDecal(Damage)

public void GenerateDecal(Damage d)

Parameters

d Damage

Init(Transform, List<UberShatterable>, Collider)

public void Init(Transform t, List<UberShatterable> passthrough, Collider col)

Parameters

t Transform
passthrough List<UberShatterable>
col Collider

ResetDecalTimer()

public void ResetDecalTimer()

TransmitDecals()

public void TransmitDecals()