Class UberShatterable.MeshDecals
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class UberShatterable.MeshDecals
- Inheritance
-
UberShatterable.MeshDecals
- Inherited Members
-
Constructors
MeshDecals()
Fields
C
public UberShatterableMeshDecalConfig C
Field Value
- UberShatterableMeshDecalConfig
Methods
CopyDecalFrom(GameObject, Mesh)
public void CopyDecalFrom(GameObject g, Mesh mesh)
Parameters
g
GameObject
mesh
Mesh
GenerateDecal(Damage)
public void GenerateDecal(Damage d)
Parameters
d
Damage
public void Init(Transform t, List<UberShatterable> passthrough, Collider col)
Parameters
t
Transform
passthrough
List<UberShatterable>
col
Collider
ResetDecalTimer()
public void ResetDecalTimer()
TransmitDecals()
public void TransmitDecals()