Table of Contents

Class UberShatterableSubSimpleShatter

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class UberShatterableSubSimpleShatter : MonoBehaviour, IFVRDamageable
Inheritance
UberShatterableSubSimpleShatter
Implements

Constructors

UberShatterableSubSimpleShatter()

public UberShatterableSubSimpleShatter()

Fields

AudEvent_Shatter

public AudioEvent AudEvent_Shatter

Field Value

AudioEvent

ColShatterVelThreshold

public float ColShatterVelThreshold

Field Value

float

DisableOnDestroy

public GameObject DisableOnDestroy

Field Value

GameObject

DoesColShatter

public bool DoesColShatter

Field Value

bool

Integrity

public float Integrity

Field Value

float

Methods

ColShatter(Vector3, Vector3, float)

public void ColShatter(Vector3 point, Vector3 dir, float intensity)

Parameters

point Vector3
dir Vector3
intensity float

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

HasShattered()

public bool HasShattered()

Returns

bool