Class UberShatterableSubSimpleShatter
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class UberShatterableSubSimpleShatter : MonoBehaviour, IFVRDamageable
- Inheritance
-
UberShatterableSubSimpleShatter
- Implements
-
Constructors
UberShatterableSubSimpleShatter()
public UberShatterableSubSimpleShatter()
Fields
AudEvent_Shatter
public AudioEvent AudEvent_Shatter
Field Value
- AudioEvent
ColShatterVelThreshold
public float ColShatterVelThreshold
Field Value
- float
DisableOnDestroy
public GameObject DisableOnDestroy
Field Value
- GameObject
DoesColShatter
public bool DoesColShatter
Field Value
- bool
Integrity
Field Value
- float
Methods
ColShatter(Vector3, Vector3, float)
public void ColShatter(Vector3 point, Vector3 dir, float intensity)
Parameters
point
Vector3
dir
Vector3
intensity
float
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
HasShattered()
public bool HasShattered()
Returns
- bool