Table of Contents

Class VaultElement

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class VaultElement
Inheritance
VaultElement
Inherited Members

Constructors

VaultElement()

public VaultElement()

Fields

Flags

public SerializableStringDictionary Flags

Field Value

SerializableStringDictionary

GenericInts

public List<int> GenericInts

Field Value

List<int>

GenericRotations

public List<Quaternion> GenericRotations

Field Value

List<Quaternion>

GenericStrings

public List<string> GenericStrings

Field Value

List<string>

GenericVector3s

public List<Vector3> GenericVector3s

Field Value

List<Vector3>

Index

public int Index

Field Value

int

LoadedRoundsInChambers

public List<FireArmRoundClass> LoadedRoundsInChambers

Field Value

List<FireArmRoundClass>

LoadedRoundsInMag

public List<FireArmRoundClass> LoadedRoundsInMag

Field Value

List<FireArmRoundClass>

MountAttachedTo

public int MountAttachedTo

Field Value

int

ObjectAttachedTo

public int ObjectAttachedTo

Field Value

int

ObjectID

public string ObjectID

Field Value

string

OrientationForward

public Vector3 OrientationForward

Field Value

Vector3

OrientationUp

public Vector3 OrientationUp

Field Value

Vector3

PosOffset

public Vector3 PosOffset

Field Value

Vector3

Type

public string Type

Field Value

string

Methods

DebugPrintData()

public void DebugPrintData()