Table of Contents

Class WW_StandaloneWeatherSystem

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class WW_StandaloneWeatherSystem : MonoBehaviour
Inheritance
WW_StandaloneWeatherSystem

Constructors

WW_StandaloneWeatherSystem()

public WW_StandaloneWeatherSystem()

Fields

C_Snowbluster_MaxIntensity

public Color C_Snowbluster_MaxIntensity

Field Value

Color

C_Snowbluster_MinIntensity

public Color C_Snowbluster_MinIntensity

Field Value

Color

Cy_Snowbluster

public int Cy_Snowbluster

Field Value

int

L_Snowbluster

public float L_Snowbluster

Field Value

float

MTL_Snowbluster

public Material MTL_Snowbluster

Field Value

Material

PSys_Rig

public Transform PSys_Rig

Field Value

Transform

PSys_SnowBluster

public ParticleSystem PSys_SnowBluster

Field Value

ParticleSystem

PSys_SnowDown

public ParticleSystem PSys_SnowDown

Field Value

ParticleSystem

SkyboxMat

public Material SkyboxMat

Field Value

Material

WhiteOutFogVals

public Vector2 WhiteOutFogVals

Field Value

Vector2

WhiteOutThreshold

public float WhiteOutThreshold

Field Value

float

Wind

public Vector3 Wind

Field Value

Vector3

WindPoints

public List<WW_WindNode> WindPoints

Field Value

List<WW_WindNode>

windDirMax

public Vector3 windDirMax

Field Value

Vector3

windDirMin

public Vector3 windDirMin

Field Value

Vector3

Methods

Start()

public void Start()