Class WarehouseRangeMainPanel
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class WarehouseRangeMainPanel : MonoBehaviour
- Inheritance
-
WarehouseRangeMainPanel
Constructors
WarehouseRangeMainPanel()
public WarehouseRangeMainPanel()
Fields
CurSlicers
public List<GameObject> CurSlicers
Field Value
- List<GameObject>
SlicerPrefab
public GameObject SlicerPrefab
Field Value
- GameObject
SlicerSpawns
public Transform[] SlicerSpawns
Field Value
- Transform[]
Targets
public GameObject Targets
Field Value
- GameObject
Methods
KillAllSlicers()
public void KillAllSlicers()
ResetTargets()
public void ResetTargets()
SpawnSingleSlicer()
public void SpawnSingleSlicer()
SpawnSlicerAttack()
public void SpawnSlicerAttack()