Table of Contents

Class ZosigSaveGameManager

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ZosigSaveGameManager : MonoBehaviour
Inheritance
ZosigSaveGameManager

Constructors

ZosigSaveGameManager()

public ZosigSaveGameManager()

Fields

Color_Selected

public Color Color_Selected

Field Value

Color

Color_UnSelected

public Color Color_UnSelected

Field Value

Color

ConfirmButtons

public List<GameObject> ConfirmButtons

Field Value

List<GameObject>

DeleteButtons

public List<GameObject> DeleteButtons

Field Value

List<GameObject>

DifficultyButtons_0

public List<GameObject> DifficultyButtons_0

Field Value

List<GameObject>

DifficultyButtons_1

public List<GameObject> DifficultyButtons_1

Field Value

List<GameObject>

DifficultyButtons_2

public List<GameObject> DifficultyButtons_2

Field Value

List<GameObject>

IntroButtons_0

public List<GameObject> IntroButtons_0

Field Value

List<GameObject>

IntroButtons_1

public List<GameObject> IntroButtons_1

Field Value

List<GameObject>

IntroButtons_2

public List<GameObject> IntroButtons_2

Field Value

List<GameObject>

LevelName

public string LevelName

Field Value

string

SaveGameSlotTextFields

public List<Text> SaveGameSlotTextFields

Field Value

List<Text>

StartButton

public GameObject StartButton

Field Value

GameObject

StartButtonText

public Text StartButtonText

Field Value

Text

Methods

Button_Confirm()

public void Button_Confirm()

Button_Delete()

public void Button_Delete()

Button_SelectDifficulty_Slot0(int)

public void Button_SelectDifficulty_Slot0(int i)

Parameters

i int

Button_SelectDifficulty_Slot1(int)

public void Button_SelectDifficulty_Slot1(int i)

Parameters

i int

Button_SelectDifficulty_Slot2(int)

public void Button_SelectDifficulty_Slot2(int i)

Parameters

i int

Button_SelectIntro_Slot0(int)

public void Button_SelectIntro_Slot0(int i)

Parameters

i int

Button_SelectIntro_Slot1(int)

public void Button_SelectIntro_Slot1(int i)

Parameters

i int

Button_SelectIntro_Slot2(int)

public void Button_SelectIntro_Slot2(int i)

Parameters

i int

Button_SelectSlot(int)

public void Button_SelectSlot(int i)

Parameters

i int

Button_StartGame()

public void Button_StartGame()

Start()

public void Start()