Class wwBankSafe
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class wwBankSafe : MonoBehaviour
- Inheritance
-
wwBankSafe
Constructors
wwBankSafe()
Fields
ContentsObjects
public GameObject[] ContentsObjects
Field Value
- GameObject[]
ContentsPoses
public Transform[] ContentsPoses
Field Value
- Transform[]
Door
Field Value
- Transform
DoorStateRotations
public float[] DoorStateRotations
Field Value
- float[]
PSystem
public ParticleSystem PSystem
Field Value
- ParticleSystem
PayoutSoundEvent
public AudioEvent PayoutSoundEvent
Field Value
- AudioEvent
Puzzle
public wwTargetPuzzle Puzzle
Field Value
- wwTargetPuzzle
SafeOpenTrigger
public GameObject SafeOpenTrigger
Field Value
- GameObject
SafeParticles
public GameObject SafeParticles
Field Value
- GameObject
SafeState
Field Value
- int
UnlockEvent
public AudioEvent UnlockEvent
Field Value
- AudioEvent
Methods
PayoutBurst()
public void PayoutBurst()
SetState(int, bool, bool)
public void SetState(int stateIndex, bool playSound, bool stateEvent)
Parameters
stateIndex
int
playSound
bool
stateEvent
bool