Class wwBotWurstDamageablePiece
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class wwBotWurstDamageablePiece : MonoBehaviour, IFVRDamageable
- Inheritance
-
wwBotWurstDamageablePiece
- Implements
-
Constructors
wwBotWurstDamageablePiece()
public wwBotWurstDamageablePiece()
Fields
Bot
Field Value
- wwBotWurst
Child
Field Value
- Transform
DestroyEventTimeRange
public Vector2 DestroyEventTimeRange
Field Value
- Vector2
DetachRigidbodyParams
public FVRDestroyableObject.DetachRBParams DetachRigidbodyParams
Field Value
- FVRDestroyableObject.DetachRBParams
DetachingPieces
public FVRDestroyableObject[] DetachingPieces
Field Value
- FVRDestroyableObject[]
ParentAttachingJoint
public Joint ParentAttachingJoint
Field Value
- Joint
Shards
public Rigidbody[] Shards
Field Value
- Rigidbody[]
SpawnPoint
public Transform SpawnPoint
Field Value
- Transform
Spawns
public GameObject[] Spawns
Field Value
- GameObject[]
SpawnsOnlySplode
public GameObject[] SpawnsOnlySplode
Field Value
- GameObject[]
UsesParams
Field Value
- bool
m_life
Field Value
- float
Methods
Damage(Damage)
public void Damage(Damage dam)
Parameters
dam
Damage
SetIsHead(bool)
public void SetIsHead(bool b)
Parameters
b
bool
SetLife(float)
public void SetLife(float i)
Parameters
i
float
Splode()
StartCountingDown()
public void StartCountingDown()
Update()