Table of Contents

Class wwBotWurstDamageablePiece

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class wwBotWurstDamageablePiece : MonoBehaviour, IFVRDamageable
Inheritance
wwBotWurstDamageablePiece
Implements

Constructors

wwBotWurstDamageablePiece()

public wwBotWurstDamageablePiece()

Fields

Bot

public wwBotWurst Bot

Field Value

wwBotWurst

Child

public Transform Child

Field Value

Transform

DestroyEventTimeRange

public Vector2 DestroyEventTimeRange

Field Value

Vector2

DetachRigidbodyParams

public FVRDestroyableObject.DetachRBParams DetachRigidbodyParams

Field Value

FVRDestroyableObject.DetachRBParams

DetachingPieces

public FVRDestroyableObject[] DetachingPieces

Field Value

FVRDestroyableObject[]

ParentAttachingJoint

public Joint ParentAttachingJoint

Field Value

Joint

Shards

public Rigidbody[] Shards

Field Value

Rigidbody[]

SpawnPoint

public Transform SpawnPoint

Field Value

Transform

Spawns

public GameObject[] Spawns

Field Value

GameObject[]

SpawnsOnlySplode

public GameObject[] SpawnsOnlySplode

Field Value

GameObject[]

UsesParams

public bool UsesParams

Field Value

bool

m_life

public float m_life

Field Value

float

Methods

Damage(Damage)

public void Damage(Damage dam)

Parameters

dam Damage

SetIsHead(bool)

public void SetIsHead(bool b)

Parameters

b bool

SetLife(float)

public void SetLife(float i)

Parameters

i float

Splode()

public void Splode()

StartCountingDown()

public void StartCountingDown()

Update()

public void Update()