Enum wwBotWurstGun.FiringState
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum wwBotWurstGun.FiringState
Fields
cycledown = 1
cycleup = 2
firing = 0
hanging = 5
movingToFire = 7
movingToLoad = 3
recovery = 6
reloading = 4
public enum wwBotWurstGun.FiringState
cycledown = 1
cycleup = 2
firing = 0
hanging = 5
movingToFire = 7
movingToLoad = 3
recovery = 6
reloading = 4