Class wwTargetManager.TargetToRespawn
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class wwTargetManager.TargetToRespawn
- Inheritance
-
wwTargetManager.TargetToRespawn
- Inherited Members
Constructors
TargetToRespawn()
public TargetToRespawn()
Fields
DoesReScale
public bool DoesReScale
Field Value
ObjectWrapper
public FVRObject ObjectWrapper
Field Value
Pos
public Vector3 Pos
Field Value
- Vector3
Rot
public Quaternion Rot
Field Value
- Quaternion
Scale
public float Scale
Field Value
Sprite
public Sprite Sprite
Field Value
- Sprite
TimeToRespawn
public float TimeToRespawn