Table of Contents

Class CFX_SpawnSystem

Namespace
Global
Assembly
Assembly-CSharp.dll
public class CFX_SpawnSystem : MonoBehaviour
Inheritance
CFX_SpawnSystem

Constructors

CFX_SpawnSystem()

public CFX_SpawnSystem()

Fields

hideObjectsInHierarchy

public bool hideObjectsInHierarchy

Field Value

bool

objectsToPreload

public GameObject[] objectsToPreload

Field Value

GameObject[]

objectsToPreloadTimes

public int[] objectsToPreloadTimes

Field Value

int[]

Properties

AllObjectsLoaded

public static bool AllObjectsLoaded { get; }

Property Value

bool

Methods

GetNextObject(GameObject, bool)

public static GameObject GetNextObject(GameObject sourceObj, bool activateObject = true)

Parameters

sourceObj GameObject
activateObject bool

Returns

GameObject

PreloadObject(GameObject, int)

public static void PreloadObject(GameObject sourceObj, int poolSize = 1)

Parameters

sourceObj GameObject
poolSize int

UnloadObjects(GameObject)

public static void UnloadObjects(GameObject sourceObj)

Parameters

sourceObj GameObject