Table of Contents

Class MedigunBeam

Namespace
Global
Assembly
Assembly-CSharp.dll
public class MedigunBeam : MonoBehaviour
Inheritance
MedigunBeam

Constructors

MedigunBeam()

public MedigunBeam()

Fields

Electricity

public GameObject Electricity

Field Value

GameObject

ElectricityByTeam

public GameObject[] ElectricityByTeam

Field Value

GameObject[]

LineColors

public Color[] LineColors

Field Value

Color[]

beamEnabled

public bool beamEnabled

Field Value

bool

electricityEnabled

public bool electricityEnabled

Field Value

bool

endTangentApproachRate

public float endTangentApproachRate

Field Value

float

lineRenderer

public LineRenderer lineRenderer

Field Value

LineRenderer

segments

public int segments

Field Value

int

startTangentApproachRate

public float startTangentApproachRate

Field Value

float

target

public Transform target

Field Value

Transform

Methods

Initialize()

public void Initialize()

SetElectricityColor(int)

public void SetElectricityColor(int i)

Parameters

i int

SetLineColor(int)

public void SetLineColor(int i)

Parameters

i int

StartBeam(Transform)

public void StartBeam(Transform target)

Parameters

target Transform

StopBeam()

public void StopBeam()