Class MedigunBeam
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class MedigunBeam : MonoBehaviour
- Inheritance
-
MedigunBeam
Constructors
MedigunBeam()
Fields
Electricity
public GameObject Electricity
Field Value
- GameObject
ElectricityByTeam
public GameObject[] ElectricityByTeam
Field Value
- GameObject[]
LineColors
public Color[] LineColors
Field Value
- Color[]
beamEnabled
Field Value
- bool
electricityEnabled
public bool electricityEnabled
Field Value
- bool
endTangentApproachRate
public float endTangentApproachRate
Field Value
- float
lineRenderer
public LineRenderer lineRenderer
Field Value
- LineRenderer
segments
Field Value
- int
startTangentApproachRate
public float startTangentApproachRate
Field Value
- float
target
Field Value
- Transform
Methods
Initialize()
SetElectricityColor(int)
public void SetElectricityColor(int i)
Parameters
i
int
SetLineColor(int)
public void SetLineColor(int i)
Parameters
i
int
public void StartBeam(Transform target)
Parameters
target
Transform
StopBeam()