Table of Contents

Class SteamVR_LoadLevel

Namespace
Global
Assembly
Assembly-CSharp.dll
public class SteamVR_LoadLevel : MonoBehaviour
Inheritance
SteamVR_LoadLevel

Constructors

SteamVR_LoadLevel()

public SteamVR_LoadLevel()

Fields

autoTriggerOnEnable

public bool autoTriggerOnEnable

Field Value

bool

back

public Texture back

Field Value

Texture

backgroundColor

public Color backgroundColor

Field Value

Color

bottom

public Texture bottom

Field Value

Texture

fadeInTime

public float fadeInTime

Field Value

float

fadeOutTime

public float fadeOutTime

Field Value

float

front

public Texture front

Field Value

Texture

internalProcessArgs

public string internalProcessArgs

Field Value

string

internalProcessPath

public string internalProcessPath

Field Value

string

left

public Texture left

Field Value

Texture

levelName

public string levelName

Field Value

string

loadAdditive

public bool loadAdditive

Field Value

bool

loadAsync

public bool loadAsync

Field Value

bool

loadingScreen

public Texture loadingScreen

Field Value

Texture

loadingScreenDistance

public float loadingScreenDistance

Field Value

float

loadingScreenFadeInTime

public float loadingScreenFadeInTime

Field Value

float

loadingScreenFadeOutTime

public float loadingScreenFadeOutTime

Field Value

float

loadingScreenTransform

public Transform loadingScreenTransform

Field Value

Transform

loadingScreenWidthInMeters

public float loadingScreenWidthInMeters

Field Value

float

postLoadSettleTime

public float postLoadSettleTime

Field Value

float

progressBarEmpty

public Texture progressBarEmpty

Field Value

Texture

progressBarFull

public Texture progressBarFull

Field Value

Texture

progressBarTransform

public Transform progressBarTransform

Field Value

Transform

progressBarWidthInMeters

public float progressBarWidthInMeters

Field Value

float

right

public Texture right

Field Value

Texture

showGrid

public bool showGrid

Field Value

bool

top

public Texture top

Field Value

Texture

Properties

loading

public static bool loading { get; }

Property Value

bool

progress

public static float progress { get; }

Property Value

float

progressTexture

public static Texture progressTexture { get; }

Property Value

Texture

Methods

Begin(string, bool, float, float, float, float, float)

public static void Begin(string levelName, bool showGrid = false, float fadeOutTime = 0.5, float r = 0, float g = 0, float b = 0, float a = 1)

Parameters

levelName string
showGrid bool
fadeOutTime float
r float
g float
b float
a float

Trigger()

public void Trigger()