Class VertexColorStream
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class VertexColorStream : MonoBehaviour
- Inheritance
-
VertexColorStream
Constructors
VertexColorStream()
public VertexColorStream()
Fields
_Subtriangles
public int[][] _Subtriangles
Field Value
- int[][]
_bindPoses
public Matrix4x4[] _bindPoses
Field Value
- Matrix4x4[]
_boneWeights
public BoneWeight[] _boneWeights
Field Value
- BoneWeight[]
_bounds
Field Value
- Bounds
_colors
Field Value
- Color[]
_normals
public Vector3[] _normals
Field Value
- Vector3[]
_subMeshCount
Field Value
- int
_tangents
public Vector4[] _tangents
Field Value
- Vector4[]
_triangles
Field Value
- int[]
_uv
Field Value
- Vector2[]
_uv2
Field Value
- Vector2[]
_uv3
Field Value
- Vector2[]
_uv4
Field Value
- Vector2[]
_vertices
public Vector3[] _vertices
Field Value
- Vector3[]
meshHold
public MeshHolder meshHold
Field Value
- MeshHolder
originalMesh
Field Value
- Mesh
paintedMesh
Field Value
- Mesh
Methods
getColors()
public Color[] getColors()
Returns
- Color[]
getNormals()
public Vector3[] getNormals()
Returns
- Vector3[]
getTangents()
public Vector4[] getTangents()
Returns
- Vector4[]
getTriangles()
public int[] getTriangles()
Returns
- int[]
getUV4s()
public Vector2[] getUV4s()
Returns
- Vector2[]
getUVs()
public Vector2[] getUVs()
Returns
- Vector2[]
getVertices()
public Vector3[] getVertices()
Returns
- Vector3[]
init(Mesh, bool)
public void init(Mesh origMesh, bool destroyOld)
Parameters
origMesh
Mesh
destroyOld
bool
rebuild()
setColors(Color[])
public void setColors(Color[] _vertexColors)
Parameters
_vertexColors
Color[]
setTangents(Vector4[])
public void setTangents(Vector4[] _meshTangents)
Parameters
_meshTangents
Vector4[]
setUV4s(Vector2[])
public void setUV4s(Vector2[] _uv4s)
Parameters
_uv4s
Vector2[]
setVertices(Vector3[])
public Vector3[] setVertices(Vector3[] _deformedVertices)
Parameters
_deformedVertices
Vector3[]
Returns
- Vector3[]
setWholeMesh(Mesh)
public void setWholeMesh(Mesh tmpMesh)
Parameters
tmpMesh
Mesh
unlink()