Table of Contents

Class ftLightmapsStorage

Namespace
Global
Assembly
Assembly-CSharp.dll
public class ftLightmapsStorage : MonoBehaviour
Inheritance
ftLightmapsStorage

Constructors

ftLightmapsStorage()

public ftLightmapsStorage()

Fields

anyVolumes

public bool anyVolumes

Field Value

bool

assetList

public List<string> assetList

Field Value

List<string>

bakedIDs

public List<int> bakedIDs

Field Value

List<int>

bakedIDsTerrain

public List<int> bakedIDsTerrain

Field Value

List<int>

bakedLightChannels

public List<int> bakedLightChannels

Field Value

List<int>

bakedLights

public List<Light> bakedLights

Field Value

List<Light>

bakedRenderers

public List<Renderer> bakedRenderers

Field Value

List<Renderer>

bakedRenderersTerrain

public List<Terrain> bakedRenderersTerrain

Field Value

List<Terrain>

bakedScaleOffset

public List<Vector4> bakedScaleOffset

Field Value

List<Vector4>

bakedScaleOffsetTerrain

public List<Vector4> bakedScaleOffsetTerrain

Field Value

List<Vector4>

bakedVertexColorMesh

public List<Mesh> bakedVertexColorMesh

Field Value

List<Mesh>

compressedVolumes

public bool compressedVolumes

Field Value

bool

dirMaps

public List<Texture2D> dirMaps

Field Value

List<Texture2D>

emptyDirectionTex

public Texture2D emptyDirectionTex

Field Value

Texture2D

idremap

public int[] idremap

Field Value

int[]

maps

public List<Texture2D> maps

Field Value

List<Texture2D>

mapsMode

public List<int> mapsMode

Field Value

List<int>

masks

public List<Texture2D> masks

Field Value

List<Texture2D>

nonBakedRenderers

public List<Renderer> nonBakedRenderers

Field Value

List<Renderer>

rnmMaps0

public List<Texture2D> rnmMaps0

Field Value

List<Texture2D>

rnmMaps1

public List<Texture2D> rnmMaps1

Field Value

List<Texture2D>

rnmMaps2

public List<Texture2D> rnmMaps2

Field Value

List<Texture2D>

usesRealtimeGI

public bool usesRealtimeGI

Field Value

bool

uvOverlapAssetList

public List<int> uvOverlapAssetList

Field Value

List<int>