Table of Contents

Class AIClunk

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class AIClunk : MonoBehaviour
Inheritance
AIClunk

Constructors

AIClunk()

public AIClunk()

Fields

AudClip_Die

public AudioClip AudClip_Die

Field Value

AudioClip

EvadeCooldown

public float EvadeCooldown

Field Value

float

ExplosionDelay

public float ExplosionDelay

Field Value

float

ExplosionPrefabs

public GameObject[] ExplosionPrefabs

Field Value

GameObject[]

HuntingCooldown

public float HuntingCooldown

Field Value

float

MaxEngagementRange

public float MaxEngagementRange

Field Value

float

MinEngagementRange

public float MinEngagementRange

Field Value

float

Navigator

public AINavigator Navigator

Field Value

AINavigator

SensorSystem

public AISensorSystem SensorSystem

Field Value

AISensorSystem

State

public AIClunk.ClunkState State

Field Value

AIClunk.ClunkState

Turret

public AIBallJointTurret Turret

Field Value

AIBallJointTurret

Methods

Die()

public void Die()