Table of Contents

Class AIWeinerBot

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class AIWeinerBot : MonoBehaviour
Inheritance
AIWeinerBot

Constructors

AIWeinerBot()

public AIWeinerBot()

Fields

AudClip_Die

public AudioClip AudClip_Die

Field Value

AudioClip

BodyController

public AIWeinerBotBodyController BodyController

Field Value

AIWeinerBotBodyController

EvadeCooldown

public float EvadeCooldown

Field Value

float

ExplosionDelay

public float ExplosionDelay

Field Value

float

ExplosionPrefabs

public GameObject[] ExplosionPrefabs

Field Value

GameObject[]

HuntingCooldown

public float HuntingCooldown

Field Value

float

MaxEngagementRange

public float MaxEngagementRange

Field Value

float

MinEngagementRange

public float MinEngagementRange

Field Value

float

Navigator

public AINavigator Navigator

Field Value

AINavigator

SensorSystem

public AISensorSystem SensorSystem

Field Value

AISensorSystem

State

public AIWeinerBot.WeinerBotState State

Field Value

AIWeinerBot.WeinerBotState

Methods

Die()

public void Die()