Class ArmorPlate
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ArmorPlate : MonoBehaviour, IFVRDamageable
- Inheritance
-
ArmorPlate
- Implements
-
Constructors
ArmorPlate()
Fields
Core
public IcoSphereTarget Core
Field Value
- IcoSphereTarget
Life
Field Value
- int
Points
Field Value
- float
Methods
Boom(bool)
public void Boom(bool getPoints)
Parameters
getPoints
bool
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
Detach(Vector3)
public void Detach(Vector3 vel)
Parameters
vel
Vector3
Update()