Table of Contents

Class BAPHandle

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class BAPHandle : FVRInteractiveObject
Inheritance
BAPHandle
Inherited Members

Constructors

BAPHandle()

public BAPHandle()

Fields

CurHandleRotState

public BAPHandle.HandleRotState CurHandleRotState

Field Value

BAPHandle.HandleRotState

CurHandleSlideState

public BAPHandle.HandleSlideState CurHandleSlideState

Field Value

BAPHandle.HandleSlideState

Frame

public BAP Frame

Field Value

BAP

Handle

public Transform Handle

Field Value

Transform

HandleRoot

public Transform HandleRoot

Field Value

Transform

LastHandleRotState

public BAPHandle.HandleRotState LastHandleRotState

Field Value

BAPHandle.HandleRotState

LastHandleSlideState

public BAPHandle.HandleSlideState LastHandleSlideState

Field Value

BAPHandle.HandleSlideState

MaxRot

public float MaxRot

Field Value

float

MinRot

public float MinRot

Field Value

float

Point_Forward

public Transform Point_Forward

Field Value

Transform

Point_Rearward

public Transform Point_Rearward

Field Value

Transform

UnlockThreshold

public float UnlockThreshold

Field Value

float

Methods

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand