Table of Contents

Class DestructibleChunkProfile

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class DestructibleChunkProfile : ScriptableObject
Inheritance
DestructibleChunkProfile

Constructors

DestructibleChunkProfile()

public DestructibleChunkProfile()

Fields

DGeoStages

public List<DestructibleChunkProfile.DGeoStage> DGeoStages

Field Value

List<DestructibleChunkProfile.DGeoStage>

DamageCutoff

public float DamageCutoff

Field Value

float

FinalMesh

public Mesh FinalMesh

Field Value

Mesh

IsDestroyedOnZeroLife

public bool IsDestroyedOnZeroLife

Field Value

bool

MaxRandomIndex

public int MaxRandomIndex

Field Value

int

Name

public string Name

Field Value

string

ScalesSpawns

public bool ScalesSpawns

Field Value

bool

SpawnOnDestruction

public GameObject SpawnOnDestruction

Field Value

GameObject

SpawnsOnDestruction

public bool SpawnsOnDestruction

Field Value

bool

TotalLife

public float TotalLife

Field Value

float

UsesFinalMesh

public bool UsesFinalMesh

Field Value

bool