Table of Contents

Class FVRBeamerLocus

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRBeamerLocus : MonoBehaviour
Inheritance
FVRBeamerLocus

Constructors

FVRBeamerLocus()

public FVRBeamerLocus()

Fields

Beamer

public FVRBeamer Beamer

Field Value

FVRBeamer

IgnoredRBs

public List<Rigidbody> IgnoredRBs

Field Value

List<Rigidbody>

Lightning

public GameObject Lightning

Field Value

GameObject

Lightning2

public ParticleSystem Lightning2

Field Value

ParticleSystem

Methods

Awake()

public void Awake()

SetExistence(bool)

public void SetExistence(bool b)

Parameters

b bool

SetGrav(bool)

public void SetGrav(bool b)

Parameters

b bool

SetTargetPoint(Vector3)

public void SetTargetPoint(Vector3 p)

Parameters

p Vector3

Shunt()

public void Shunt()