Table of Contents

Class FVRFireArmRoundDisplayData

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRFireArmRoundDisplayData : ScriptableObject
Inheritance
FVRFireArmRoundDisplayData

Constructors

FVRFireArmRoundDisplayData()

public FVRFireArmRoundDisplayData()

Fields

BDCC

public AnimationCurve BDCC

Field Value

AnimationCurve

BulletDropCurve

public AnimationCurve BulletDropCurve

Field Value

AnimationCurve

BulletWindCurve

public AnimationCurve BulletWindCurve

Field Value

AnimationCurve

Classes

public FVRFireArmRoundDisplayData.DisplayDataClass[] Classes

Field Value

DisplayDataClass[]

DisplayName

public string DisplayName

Field Value

string

IsMeatFortress

public bool IsMeatFortress

Field Value

bool

RoundPower

public FVRObject.OTagFirearmRoundPower RoundPower

Field Value

FVRObject.OTagFirearmRoundPower

Type

[SearchableEnum]
public FireArmRoundType Type

Field Value

FireArmRoundType

VelMultByBarrelLengthCurve

public AnimationCurve VelMultByBarrelLengthCurve

Field Value

AnimationCurve

ZeroWhichAmmo

public int ZeroWhichAmmo

Field Value

int

ZeroingMass

public float ZeroingMass

Field Value

float

ZeroingVel

public float ZeroingVel

Field Value

float

ZeroingXDim

public float ZeroingXDim

Field Value

float

Methods

GetDisplayClass(FireArmRoundClass)

public FVRFireArmRoundDisplayData.DisplayDataClass GetDisplayClass(FireArmRoundClass c)

Parameters

c FireArmRoundClass

Returns

FVRFireArmRoundDisplayData.DisplayDataClass

GetTestVel()

public void GetTestVel()

PopulateBasics()

public void PopulateBasics()