Class FVRFireArmRoundDisplayData
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRFireArmRoundDisplayData : ScriptableObject
- Inheritance
-
FVRFireArmRoundDisplayData
Constructors
FVRFireArmRoundDisplayData()
public FVRFireArmRoundDisplayData()
Fields
BDCC
public AnimationCurve BDCC
Field Value
- AnimationCurve
BulletDropCurve
public AnimationCurve BulletDropCurve
Field Value
- AnimationCurve
BulletWindCurve
public AnimationCurve BulletWindCurve
Field Value
- AnimationCurve
Classes
public FVRFireArmRoundDisplayData.DisplayDataClass[] Classes
Field Value
- DisplayDataClass[]
DisplayName
public string DisplayName
Field Value
- string
IsMeatFortress
public bool IsMeatFortress
Field Value
- bool
RoundPower
public FVRObject.OTagFirearmRoundPower RoundPower
Field Value
- FVRObject.OTagFirearmRoundPower
Type
[SearchableEnum]
public FireArmRoundType Type
Field Value
- FireArmRoundType
VelMultByBarrelLengthCurve
public AnimationCurve VelMultByBarrelLengthCurve
Field Value
- AnimationCurve
ZeroWhichAmmo
Field Value
- int
ZeroingMass
Field Value
- float
ZeroingVel
Field Value
- float
ZeroingXDim
Field Value
- float
Methods
GetDisplayClass(FireArmRoundClass)
public FVRFireArmRoundDisplayData.DisplayDataClass GetDisplayClass(FireArmRoundClass c)
Parameters
c
FireArmRoundClass
Returns
- FVRFireArmRoundDisplayData.DisplayDataClass
GetTestVel()
PopulateBasics()
public void PopulateBasics()