Class FVRFirearmAudioSet
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRFirearmAudioSet : ScriptableObject
- Inheritance
-
FVRFirearmAudioSet
Constructors
FVRFirearmAudioSet()
public FVRFirearmAudioSet()
Fields
BeltBulletSet
public AudioEvent BeltBulletSet
Field Value
- AudioEvent
BeltGrab
public AudioEvent BeltGrab
Field Value
- AudioEvent
BeltRelease
public AudioEvent BeltRelease
Field Value
- AudioEvent
BeltSeat
public AudioEvent BeltSeat
Field Value
- AudioEvent
BeltSettle
public AudioEvent BeltSettle
Field Value
- AudioEvent
BeltSettlingLimit
public int BeltSettlingLimit
Field Value
- int
BipodClosed
public AudioEvent BipodClosed
Field Value
- AudioEvent
BipodOpen
public AudioEvent BipodOpen
Field Value
- AudioEvent
BoltRelease
public AudioEvent BoltRelease
Field Value
- AudioEvent
BoltSlideBack
public AudioEvent BoltSlideBack
Field Value
- AudioEvent
BoltSlideBackHeld
public AudioEvent BoltSlideBackHeld
Field Value
- AudioEvent
BoltSlideBackLocked
public AudioEvent BoltSlideBackLocked
Field Value
- AudioEvent
BoltSlideForward
public AudioEvent BoltSlideForward
Field Value
- AudioEvent
BoltSlideForwardHeld
public AudioEvent BoltSlideForwardHeld
Field Value
- AudioEvent
BreachClose
public AudioEvent BreachClose
Field Value
- AudioEvent
BreachOpen
public AudioEvent BreachOpen
Field Value
- AudioEvent
CatchOnSear
public AudioEvent CatchOnSear
Field Value
- AudioEvent
ChamberManual
public AudioEvent ChamberManual
Field Value
- AudioEvent
FTP
public FVRFirearmAudioSet.ForceTypeProperties FTP
Field Value
- FVRFirearmAudioSet.ForceTypeProperties
FireSelector
public AudioEvent FireSelector
Field Value
- AudioEvent
HammerHit
public AudioEvent HammerHit
Field Value
- AudioEvent
HandleBack
public AudioEvent HandleBack
Field Value
- AudioEvent
HandleBackEmpty
public AudioEvent HandleBackEmpty
Field Value
- AudioEvent
HandleDown
public AudioEvent HandleDown
Field Value
- AudioEvent
HandleForward
public AudioEvent HandleForward
Field Value
- AudioEvent
HandleForwardEmpty
public AudioEvent HandleForwardEmpty
Field Value
- AudioEvent
HandleGrab
public AudioEvent HandleGrab
Field Value
- AudioEvent
HandleUp
public AudioEvent HandleUp
Field Value
- AudioEvent
Loudness_OperationMult
public float Loudness_OperationMult
Field Value
- float
Loudness_Primary
public float Loudness_Primary
Field Value
- float
Loudness_Suppressed
public float Loudness_Suppressed
Field Value
- float
MagazineEjectRound
public AudioEvent MagazineEjectRound
Field Value
- AudioEvent
MagazineIn
public AudioEvent MagazineIn
Field Value
- AudioEvent
MagazineInsertRound
public AudioEvent MagazineInsertRound
Field Value
- AudioEvent
MagazineOut
public AudioEvent MagazineOut
Field Value
- AudioEvent
Prefire
public AudioEvent Prefire
Field Value
- AudioEvent
Safety
Field Value
- AudioEvent
Shots_LowPressure
public AudioEvent Shots_LowPressure
Field Value
- AudioEvent
Shots_Main
public AudioEvent Shots_Main
Field Value
- AudioEvent
Shots_Suppressed
public AudioEvent Shots_Suppressed
Field Value
- AudioEvent
StockClosed
public AudioEvent StockClosed
Field Value
- AudioEvent
StockOpen
public AudioEvent StockOpen
Field Value
- AudioEvent
TailConcurrentLimit
public int TailConcurrentLimit
Field Value
- int
TailPitchMod_LowPressure
public Vector2 TailPitchMod_LowPressure
Field Value
- Vector2
TailPitchMod_Main
public Vector2 TailPitchMod_Main
Field Value
- Vector2
TailPitchMod_Suppressed
public Vector2 TailPitchMod_Suppressed
Field Value
- Vector2
TopCoverDown
public AudioEvent TopCoverDown
Field Value
- AudioEvent
TopCoverRelease
public AudioEvent TopCoverRelease
Field Value
- AudioEvent
TopCoverUp
public AudioEvent TopCoverUp
Field Value
- AudioEvent
TriggerReset
public AudioEvent TriggerReset
Field Value
- AudioEvent
UsesLowPressureSet
public bool UsesLowPressureSet
Field Value
- bool
UsesTail_Main
public bool UsesTail_Main
Field Value
- bool
UsesTail_Suppressed
public bool UsesTail_Suppressed
Field Value
- bool