Table of Contents

Class FVRFirearmAudioSet

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRFirearmAudioSet : ScriptableObject
Inheritance
FVRFirearmAudioSet

Constructors

FVRFirearmAudioSet()

public FVRFirearmAudioSet()

Fields

BeltBulletSet

public AudioEvent BeltBulletSet

Field Value

AudioEvent

BeltGrab

public AudioEvent BeltGrab

Field Value

AudioEvent

BeltRelease

public AudioEvent BeltRelease

Field Value

AudioEvent

BeltSeat

public AudioEvent BeltSeat

Field Value

AudioEvent

BeltSettle

public AudioEvent BeltSettle

Field Value

AudioEvent

BeltSettlingLimit

public int BeltSettlingLimit

Field Value

int

BipodClosed

public AudioEvent BipodClosed

Field Value

AudioEvent

BipodOpen

public AudioEvent BipodOpen

Field Value

AudioEvent

BoltRelease

public AudioEvent BoltRelease

Field Value

AudioEvent

BoltSlideBack

public AudioEvent BoltSlideBack

Field Value

AudioEvent

BoltSlideBackHeld

public AudioEvent BoltSlideBackHeld

Field Value

AudioEvent

BoltSlideBackLocked

public AudioEvent BoltSlideBackLocked

Field Value

AudioEvent

BoltSlideForward

public AudioEvent BoltSlideForward

Field Value

AudioEvent

BoltSlideForwardHeld

public AudioEvent BoltSlideForwardHeld

Field Value

AudioEvent

BreachClose

public AudioEvent BreachClose

Field Value

AudioEvent

BreachOpen

public AudioEvent BreachOpen

Field Value

AudioEvent

CatchOnSear

public AudioEvent CatchOnSear

Field Value

AudioEvent

ChamberManual

public AudioEvent ChamberManual

Field Value

AudioEvent

FTP

public FVRFirearmAudioSet.ForceTypeProperties FTP

Field Value

FVRFirearmAudioSet.ForceTypeProperties

FireSelector

public AudioEvent FireSelector

Field Value

AudioEvent

HammerHit

public AudioEvent HammerHit

Field Value

AudioEvent

HandleBack

public AudioEvent HandleBack

Field Value

AudioEvent

HandleBackEmpty

public AudioEvent HandleBackEmpty

Field Value

AudioEvent

HandleDown

public AudioEvent HandleDown

Field Value

AudioEvent

HandleForward

public AudioEvent HandleForward

Field Value

AudioEvent

HandleForwardEmpty

public AudioEvent HandleForwardEmpty

Field Value

AudioEvent

HandleGrab

public AudioEvent HandleGrab

Field Value

AudioEvent

HandleUp

public AudioEvent HandleUp

Field Value

AudioEvent

Loudness_OperationMult

public float Loudness_OperationMult

Field Value

float

Loudness_Primary

public float Loudness_Primary

Field Value

float

Loudness_Suppressed

public float Loudness_Suppressed

Field Value

float

MagazineEjectRound

public AudioEvent MagazineEjectRound

Field Value

AudioEvent

MagazineIn

public AudioEvent MagazineIn

Field Value

AudioEvent

MagazineInsertRound

public AudioEvent MagazineInsertRound

Field Value

AudioEvent

MagazineOut

public AudioEvent MagazineOut

Field Value

AudioEvent

Prefire

public AudioEvent Prefire

Field Value

AudioEvent

Safety

public AudioEvent Safety

Field Value

AudioEvent

Shots_LowPressure

public AudioEvent Shots_LowPressure

Field Value

AudioEvent

Shots_Main

public AudioEvent Shots_Main

Field Value

AudioEvent

Shots_Suppressed

public AudioEvent Shots_Suppressed

Field Value

AudioEvent

StockClosed

public AudioEvent StockClosed

Field Value

AudioEvent

StockOpen

public AudioEvent StockOpen

Field Value

AudioEvent

TailConcurrentLimit

public int TailConcurrentLimit

Field Value

int

TailPitchMod_LowPressure

public Vector2 TailPitchMod_LowPressure

Field Value

Vector2

TailPitchMod_Main

public Vector2 TailPitchMod_Main

Field Value

Vector2

TailPitchMod_Suppressed

public Vector2 TailPitchMod_Suppressed

Field Value

Vector2

TopCoverDown

public AudioEvent TopCoverDown

Field Value

AudioEvent

TopCoverRelease

public AudioEvent TopCoverRelease

Field Value

AudioEvent

TopCoverUp

public AudioEvent TopCoverUp

Field Value

AudioEvent

TriggerReset

public AudioEvent TriggerReset

Field Value

AudioEvent

UsesLowPressureSet

public bool UsesLowPressureSet

Field Value

bool

UsesTail_Main

public bool UsesTail_Main

Field Value

bool

UsesTail_Suppressed

public bool UsesTail_Suppressed

Field Value

bool