Table of Contents

Class FVRHandGrabPoint

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRHandGrabPoint : FVRInteractiveObject
Inheritance
FVRHandGrabPoint
Inherited Members

Constructors

FVRHandGrabPoint()

public FVRHandGrabPoint()

Fields

CanSlideOn

public bool CanSlideOn

Field Value

bool

ConnectedGrabPoint_Base

public FVRHandGrabPoint ConnectedGrabPoint_Base

Field Value

FVRHandGrabPoint

ConnectedGrabPoint_End

public FVRHandGrabPoint ConnectedGrabPoint_End

Field Value

FVRHandGrabPoint

IsMobileGrabPoint

public bool IsMobileGrabPoint

Field Value

bool

SlidePoint0

public Transform SlidePoint0

Field Value

Transform

SlidePoint1

public Transform SlidePoint1

Field Value

Transform

Methods

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

DoesFunctionAsGrabPoint()

public override bool DoesFunctionAsGrabPoint()

Returns

bool

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

GetGrabMoveDelta()

public override Vector3 GetGrabMoveDelta()

Returns

Vector3

GetLastGrabHandPos()

public override Vector3 GetLastGrabHandPos()

Returns

Vector3

SetLastGrabHandPos(Vector3)

public override void SetLastGrabHandPos(Vector3 v)

Parameters

v Vector3

SetSlideSpeed(float)

public void SetSlideSpeed(float f)

Parameters

f float

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand