Class FVRHandLocomotionManager
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRHandLocomotionManager : MonoBehaviour
- Inheritance
-
FVRHandLocomotionManager
Constructors
FVRHandLocomotionManager()
public FVRHandLocomotionManager()
Fields
ActiveGrabPoint
public FVRHandGrabPoint ActiveGrabPoint
Field Value
- FVRHandGrabPoint
DoesFall
Field Value
- bool
FallSpeed
Field Value
- float
Methods
Awake()
EndGrab(FVRHandGrabPoint)
public void EndGrab(FVRHandGrabPoint grabpoint)
Parameters
grabpoint
FVRHandGrabPoint
Move(FVRHandGrabPoint, Vector3)
public void Move(FVRHandGrabPoint grabpoint, Vector3 dir)
Parameters
grabpoint
FVRHandGrabPoint
dir
Vector3
NewGrab(FVRHandGrabPoint)
public void NewGrab(FVRHandGrabPoint grabpoint)
Parameters
grabpoint
FVRHandGrabPoint