Table of Contents

Class FVRHandLocomotionManager

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRHandLocomotionManager : MonoBehaviour
Inheritance
FVRHandLocomotionManager

Constructors

FVRHandLocomotionManager()

public FVRHandLocomotionManager()

Fields

ActiveGrabPoint

public FVRHandGrabPoint ActiveGrabPoint

Field Value

FVRHandGrabPoint

DoesFall

public bool DoesFall

Field Value

bool

FallSpeed

public float FallSpeed

Field Value

float

Methods

Awake()

public void Awake()

EndGrab(FVRHandGrabPoint)

public void EndGrab(FVRHandGrabPoint grabpoint)

Parameters

grabpoint FVRHandGrabPoint

Move(FVRHandGrabPoint, Vector3)

public void Move(FVRHandGrabPoint grabpoint, Vector3 dir)

Parameters

grabpoint FVRHandGrabPoint
dir Vector3

NewGrab(FVRHandGrabPoint)

public void NewGrab(FVRHandGrabPoint grabpoint)

Parameters

grabpoint FVRHandGrabPoint