Class FlameTrap
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlameTrap : MonoBehaviour
- Inheritance
-
FlameTrap
Constructors
FlameTrap()
Fields
AudSource_Loop
public AudioSource AudSource_Loop
Field Value
- AudioSource
MaxEmission
Field Value
- float
ParticleSystems
public List<ParticleSystem> ParticleSystems
Field Value
- List<ParticleSystem>
SpinningSpeed
public float SpinningSpeed
Field Value
- float
Type
public FlameTrap.FlameTrapType Type
Field Value
- FlameTrap.FlameTrapType
WavingPiece
public Transform WavingPiece
Field Value
- Transform
Methods
Start()
TurnOff()
TurnOn()
Update()