Class FlintlockFlashPan
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockFlashPan : MonoBehaviour, IFVRDamageable
- Inheritance
-
FlintlockFlashPan
- Implements
-
Constructors
FlintlockFlashPan()
public FlintlockFlashPan()
Fields
AudEvent_FlashpanIgnite
public AudioEvent AudEvent_FlashpanIgnite
Field Value
- AudioEvent
AudEvent_FrizenDown
public AudioEvent AudEvent_FrizenDown
Field Value
- AudioEvent
AudEvent_FrizenUp
public AudioEvent AudEvent_FrizenUp
Field Value
- AudioEvent
AudEvent_PowderLandOnFlashpan
public AudioEvent AudEvent_PowderLandOnFlashpan
Field Value
- AudioEvent
Barrels
public List<FlintlockBarrel> Barrels
Field Value
- List<FlintlockBarrel>
Flash_Fire
public ParticleSystem Flash_Fire
Field Value
- ParticleSystem
Flash_Smoke
public ParticleSystem Flash_Smoke
Field Value
- ParticleSystem
Frizen
Field Value
- Transform
FrizenRots
public Vector2 FrizenRots
Field Value
- Vector2
FrizenState
public FlintlockFlashPan.FState FrizenState
Field Value
- FlintlockFlashPan.FState
GrainPileGeo
public List<Renderer> GrainPileGeo
Field Value
- List<Renderer>
GrainPrefab
public GameObject GrainPrefab
Field Value
- GameObject
GrainSpawnPoint
public Transform GrainSpawnPoint
Field Value
- Transform
Shot_Fire
public ParticleSystem Shot_Fire
Field Value
- ParticleSystem
Shot_Smoke
public ParticleSystem Shot_Smoke
Field Value
- ParticleSystem
Methods
ClearPan()
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
FlashBlast(int, int)
public void FlashBlast(int x, int y)
Parameters
x
int
y
int
GetPanContents()
public float GetPanContents()
Returns
- float
GetWeapon()
public FlintlockWeapon GetWeapon()
Returns
- FlintlockWeapon
HammerHit(FlintState, bool)
public void HammerHit(FlintlockWeapon.FlintState f, bool Flint)
Parameters
f
FlintlockWeapon.FlintState
Flint
bool
Ignite()
OnTriggerEnter(Collider)
public void OnTriggerEnter(Collider other)
Parameters
other
Collider
SetWeapon(FlintlockWeapon)
public void SetWeapon(FlintlockWeapon w)
Parameters
w
FlintlockWeapon
ToggleFrizenState()
public void ToggleFrizenState()