Class FlintlockFlintHolder
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockFlintHolder : FVRInteractiveObject
- Inheritance
-
FlintlockFlintHolder
- Inherited Members
Constructors
FlintlockFlintHolder()
public FlintlockFlintHolder()
Fields
AudEvent_Remove
public AudioEvent AudEvent_Remove
Field Value
AudEvent_Replace
public AudioEvent AudEvent_Replace
Field Value
FlintPos
public Transform FlintPos
Field Value
- Transform
FlintPrefab
public GameObject FlintPrefab
Field Value
- GameObject
Screw
public FlintlockFlintScrew Screw
Field Value
Methods
FVRUpdate()
protected override void FVRUpdate()
IsInteractable()
public override bool IsInteractable()
Returns
OnTriggerEnter(Collider)
public void OnTriggerEnter(Collider other)
Parameters
other
Collider
SimpleInteraction(FVRViveHand)
public override void SimpleInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand