Class FlintlockFlintScrew
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockFlintScrew : FVRInteractiveObject
- Inheritance
-
FlintlockFlintScrew
- Inherited Members
Constructors
FlintlockFlintScrew()
public FlintlockFlintScrew()
Fields
AudEvent_Screw
public AudioEvent AudEvent_Screw
Field Value
AudEvent_Unscrew
public AudioEvent AudEvent_Unscrew
Field Value
Heights
public Vector2 Heights
Field Value
- Vector2
SState
public FlintlockFlintScrew.ScrewState SState
Field Value
Screw
public Transform Screw
Field Value
- Transform
Weapon
public FlintlockWeapon Weapon
Field Value
Methods
FVRUpdate()
protected override void FVRUpdate()
IsInteractable()
public override bool IsInteractable()
Returns
SimpleInteraction(FVRViveHand)
public override void SimpleInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand