Table of Contents

Class FlintlockPaperCartridge

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FlintlockPaperCartridge : FVRPhysicalObject, IFVRDamageable
Inheritance
FlintlockPaperCartridge
Implements
Inherited Members

Constructors

FlintlockPaperCartridge()

public FlintlockPaperCartridge()

Fields

AudEvent_Bite

public AudioEvent AudEvent_Bite

Field Value

AudioEvent

AudEvent_Spit

public AudioEvent AudEvent_Spit

Field Value

AudioEvent

AudEvent_Tap

public AudioEvent AudEvent_Tap

Field Value

AudioEvent

BitPart

public GameObject BitPart

Field Value

GameObject

CState

public FlintlockPaperCartridge.CartridgeState CState

Field Value

FlintlockPaperCartridge.CartridgeState

PowderPrefab

public GameObject PowderPrefab

Field Value

GameObject

PowderSpawnPoint

public Transform PowderSpawnPoint

Field Value

Transform

Rends

public List<Renderer> Rends

Field Value

List<Renderer>

Splode

public GameObject Splode

Field Value

GameObject

numPowderChunksLeft

public int numPowderChunksLeft

Field Value

int

Methods

Awake()

protected override void Awake()

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

FVRUpdate()

protected override void FVRUpdate()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand