Class FlintlockPaperCartridge
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockPaperCartridge : FVRPhysicalObject, IFVRDamageable
- Inheritance
-
FlintlockPaperCartridge
- Implements
- Inherited Members
Constructors
FlintlockPaperCartridge()
public FlintlockPaperCartridge()
Fields
AudEvent_Bite
public AudioEvent AudEvent_Bite
Field Value
AudEvent_Spit
public AudioEvent AudEvent_Spit
Field Value
AudEvent_Tap
public AudioEvent AudEvent_Tap
Field Value
BitPart
public GameObject BitPart
Field Value
- GameObject
CState
public FlintlockPaperCartridge.CartridgeState CState
Field Value
PowderPrefab
public GameObject PowderPrefab
Field Value
- GameObject
PowderSpawnPoint
public Transform PowderSpawnPoint
Field Value
- Transform
Rends
public List<Renderer> Rends
Field Value
- List<Renderer>
Splode
public GameObject Splode
Field Value
- GameObject
numPowderChunksLeft
public int numPowderChunksLeft
Field Value
Methods
Awake()
protected override void Awake()
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
FVRUpdate()
protected override void FVRUpdate()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand