Class FlintlockPowderHorn
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockPowderHorn : FVRPhysicalObject, IFVRDamageable
- Inheritance
-
FlintlockPowderHorn
- Implements
- Inherited Members
Constructors
FlintlockPowderHorn()
public FlintlockPowderHorn()
Fields
AudEvent_Cap
public AudioEvent AudEvent_Cap
Field Value
AudEvent_Tap
public AudioEvent AudEvent_Tap
Field Value
Cap
public Transform Cap
Field Value
- Transform
CapPoint_Off
public Transform CapPoint_Off
Field Value
- Transform
CapPoint_On
public Transform CapPoint_On
Field Value
- Transform
Explode
public GameObject Explode
Field Value
- GameObject
MyCap
public FlintlockPowderHornCap MyCap
Field Value
PourForward
public Transform PourForward
Field Value
- Transform
PowderPrefab
public GameObject PowderPrefab
Field Value
- GameObject
PowderSpawnPoint
public Transform PowderSpawnPoint
Field Value
- Transform
UsesTriggerHoldDrop
public bool UsesTriggerHoldDrop
Field Value
Properties
IsCapped
public bool IsCapped { get; }
Property Value
Methods
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
FVRUpdate()
protected override void FVRUpdate()
ToggleCap()
public void ToggleCap()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand