Class FlintlockPowderHornCap
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockPowderHornCap : FVRInteractiveObject
- Inheritance
-
FlintlockPowderHornCap
- Inherited Members
-
Constructors
FlintlockPowderHornCap()
public FlintlockPowderHornCap()
Fields
AudEvent_PowderIn
public AudioEvent AudEvent_PowderIn
Field Value
- AudioEvent
Horn
public FlintlockPowderHorn Horn
Field Value
- FlintlockPowderHorn
OverflowPoint
public Transform OverflowPoint
Field Value
- Transform
Pos_Empty
Field Value
- Vector3
Pos_Full
Field Value
- Vector3
PourTriggerUp
public Transform PourTriggerUp
Field Value
- Transform
Powder
Field Value
- Renderer
PowderPrefab
public GameObject PowderPrefab
Field Value
- GameObject
PowderSpawnPoint
public Transform PowderSpawnPoint
Field Value
- Transform
Scale_Empty
public Vector3 Scale_Empty
Field Value
- Vector3
Scale_Full
public Vector3 Scale_Full
Field Value
- Vector3
UsesPourTrigger
public bool UsesPourTrigger
Field Value
- bool
Methods
Awake()
protected override void Awake()
FVRUpdate()
protected override void FVRUpdate()
IsFull()
Returns
- bool
OnTriggerEnter(Collider)
public void OnTriggerEnter(Collider other)
Parameters
other
Collider
SimpleInteraction(FVRViveHand)
public override void SimpleInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand