Table of Contents

Class FlintlockPowderHornCap

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FlintlockPowderHornCap : FVRInteractiveObject
Inheritance
FlintlockPowderHornCap
Inherited Members

Constructors

FlintlockPowderHornCap()

public FlintlockPowderHornCap()

Fields

AudEvent_PowderIn

public AudioEvent AudEvent_PowderIn

Field Value

AudioEvent

Horn

public FlintlockPowderHorn Horn

Field Value

FlintlockPowderHorn

OverflowPoint

public Transform OverflowPoint

Field Value

Transform

Pos_Empty

public Vector3 Pos_Empty

Field Value

Vector3

Pos_Full

public Vector3 Pos_Full

Field Value

Vector3

PourTriggerUp

public Transform PourTriggerUp

Field Value

Transform

Powder

public Renderer Powder

Field Value

Renderer

PowderPrefab

public GameObject PowderPrefab

Field Value

GameObject

PowderSpawnPoint

public Transform PowderSpawnPoint

Field Value

Transform

Scale_Empty

public Vector3 Scale_Empty

Field Value

Vector3

Scale_Full

public Vector3 Scale_Full

Field Value

Vector3

UsesPourTrigger

public bool UsesPourTrigger

Field Value

bool

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

IsFull()

public bool IsFull()

Returns

bool

OnTriggerEnter(Collider)

public void OnTriggerEnter(Collider other)

Parameters

other Collider

SimpleInteraction(FVRViveHand)

public override void SimpleInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand