Class FlintlockPseudoRamRod
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockPseudoRamRod : FVRInteractiveObject
- Inheritance
-
FlintlockPseudoRamRod
- Inherited Members
-
Constructors
FlintlockPseudoRamRod()
public FlintlockPseudoRamRod()
Fields
public AudioEvent AudEvent_ExtractBarrel
Field Value
- AudioEvent
public AudioEvent AudEvent_ExtractHolder
Field Value
- AudioEvent
AudEvent_Grab
public AudioEvent AudEvent_Grab
Field Value
- AudioEvent
AudEvent_InsertBarrel
public AudioEvent AudEvent_InsertBarrel
Field Value
- AudioEvent
AudEvent_InsertHolder
public AudioEvent AudEvent_InsertHolder
Field Value
- AudioEvent
Point_Lower_Forward
public Transform Point_Lower_Forward
Field Value
- Transform
Point_Lower_Rear
public Transform Point_Lower_Rear
Field Value
- Transform
RState
public FlintlockPseudoRamRod.RamRodState RState
Field Value
- FlintlockPseudoRamRod.RamRodState
RamRodPrefab
public GameObject RamRodPrefab
Field Value
- GameObject
Root
Field Value
- Transform
Methods
Awake()
protected override void Awake()
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
GetCurBarrel()
public FlintlockBarrel GetCurBarrel()
Returns
- FlintlockBarrel
MountToBarrel(FlintlockBarrel, FVRViveHand)
public void MountToBarrel(FlintlockBarrel b, FVRViveHand h)
Parameters
b
FlintlockBarrel
h
FVRViveHand
MountToUnder(FVRViveHand)
public void MountToUnder(FVRViveHand h)
Parameters
h
FVRViveHand
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand