Table of Contents

Class FlintlockPseudoRamRod

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FlintlockPseudoRamRod : FVRInteractiveObject
Inheritance
FlintlockPseudoRamRod
Inherited Members

Constructors

FlintlockPseudoRamRod()

public FlintlockPseudoRamRod()

Fields

AudEvent_ExtractBarrel

public AudioEvent AudEvent_ExtractBarrel

Field Value

AudioEvent

AudEvent_ExtractHolder

public AudioEvent AudEvent_ExtractHolder

Field Value

AudioEvent

AudEvent_Grab

public AudioEvent AudEvent_Grab

Field Value

AudioEvent

AudEvent_InsertBarrel

public AudioEvent AudEvent_InsertBarrel

Field Value

AudioEvent

AudEvent_InsertHolder

public AudioEvent AudEvent_InsertHolder

Field Value

AudioEvent

Point_Lower_Forward

public Transform Point_Lower_Forward

Field Value

Transform

Point_Lower_Rear

public Transform Point_Lower_Rear

Field Value

Transform

RState

public FlintlockPseudoRamRod.RamRodState RState

Field Value

FlintlockPseudoRamRod.RamRodState

RamRodPrefab

public GameObject RamRodPrefab

Field Value

GameObject

Root

public Transform Root

Field Value

Transform

Methods

Awake()

protected override void Awake()

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

GetCurBarrel()

public FlintlockBarrel GetCurBarrel()

Returns

FlintlockBarrel

MountToBarrel(FlintlockBarrel, FVRViveHand)

public void MountToBarrel(FlintlockBarrel b, FVRViveHand h)

Parameters

b FlintlockBarrel
h FVRViveHand

MountToUnder(FVRViveHand)

public void MountToUnder(FVRViveHand h)

Parameters

h FVRViveHand

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand