Table of Contents

Class GronchTurretDispenser

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class GronchTurretDispenser : MonoBehaviour
Inheritance
GronchTurretDispenser

Constructors

GronchTurretDispenser()

public GronchTurretDispenser()

Fields

AudEvent_Dispense

public AudioEvent AudEvent_Dispense

Field Value

AudioEvent

Positions

public List<Transform> Positions

Field Value

List<Transform>

TurretsToSpawn

public List<FVRObject> TurretsToSpawn

Field Value

List<FVRObject>

Methods

BeginJob(GronchJobManager)

public void BeginJob(GronchJobManager m)

Parameters

m GronchJobManager

EndJob(GronchJobManager)

public void EndJob(GronchJobManager m)

Parameters

m GronchJobManager

HitButton(int)

public void HitButton(int i)

Parameters

i int

PlayerDied(GronchJobManager)

public void PlayerDied(GronchJobManager m)

Parameters

m GronchJobManager