Table of Contents

Class GronchJobManager

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class GronchJobManager : MonoBehaviour
Inheritance
GronchJobManager

Constructors

GronchJobManager()

public GronchJobManager()

Fields

AudEvent_Fired

public AudioEvent AudEvent_Fired

Field Value

AudioEvent

AudEvent_Gronch_Fired

public AudioEvent AudEvent_Gronch_Fired

Field Value

AudioEvent

AudEvent_Gronch_Hired

public AudioEvent AudEvent_Gronch_Hired

Field Value

AudioEvent

AudEvent_Gronch_Yeah

public AudioEvent AudEvent_Gronch_Yeah

Field Value

AudioEvent

AudEvent_Payout

public AudioEvent AudEvent_Payout

Field Value

AudioEvent

JobObjs

public List<GronchJobManager.GronchJobObjs> JobObjs

Field Value

List<GronchJobManager.GronchJobObjs>

JobPanel

public Transform JobPanel

Field Value

Transform

LBL_GBucksEarned

public Text LBL_GBucksEarned

Field Value

Text

LBL_JobName

public Text LBL_JobName

Field Value

Text

LBL_TimeTilFired

public Text LBL_TimeTilFired

Field Value

Text

LBL_TimeTilNextPay

public Text LBL_TimeTilNextPay

Field Value

Text

LBL_TimeTilNextPromotion

public Text LBL_TimeTilNextPromotion

Field Value

Text

LBL_Wage

public Text LBL_Wage

Field Value

Text

smeme

public SMEME smeme

Field Value

SMEME

Methods

BeginSelectedJob()

public void BeginSelectedJob()

DidJobStuff()

public void DidJobStuff()

HandlePlayerDeath()

public void HandlePlayerDeath()

Promotion()

public void Promotion()

SetJobAndStart(int)

public void SetJobAndStart(int i)

Parameters

i int