Class GunCase_Cover
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class GunCase_Cover : FVRInteractiveObject
- Inheritance
-
GunCase_Cover
- Inherited Members
Constructors
GunCase_Cover()
public GunCase_Cover()
Fields
Latches
public List<GunCase_Latch> Latches
Field Value
MaxRot
public float MaxRot
Field Value
MinRot
public float MinRot
Field Value
Root
public Transform Root
Field Value
- Transform
Methods
ForceOpen()
public void ForceOpen()
IsInteractable()
public override bool IsInteractable()
Returns
LockCase()
public void LockCase()
Reset()
public void Reset()
UnlockCase()
public void UnlockCase()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand